Tuesday, November 10, 2009

Wayne Humfleet's Profile - Windows Live

I started my Windows Live page. Stop by if you want to.

Wayne Humfleet's Profile - Windows Live

Sunday, October 25, 2009

Hey I'm back!

Hey sorry for anyone that's actually following my blog. I've been pretty busy with things. I've got a gig posting reviews at Gamecryer.com. Check them out if your interested in game reviews by some talented people.

Also I'm working with Heroic Journey Press on some upcoming projects. A setting for a popular fantasy game, and other little projects in the hopper. Lots of writing.

I've also started going back to school to get my bachelors. My current class is 2003 Server Infrastructure. Not as easy as I thought going in, but very interesting and things I should know for my job.

To top it off I got my certification in Citrix Systems 2003 Server XenApp 4.5 - 5. I've been working on Citrix systems for around 13 years and have held the cert a few other times, but like most technology certs it gets outdated often. So getting it again is good.

On the gaming front my group "The Ancient Gamers" is still playing Paizo's "Age of Worms" campaign that was originally posted in Dungeon Magazine. We're also going to be getting back to my Star Wars Saga "Clone Wars" Campaign soon. The players have discovered two pieces of the Ancient Sith Battle Droid "The Rancor" and are in a race to find the final piece with the Separatists, and their Dark Jedi Ally.

Reading wise I've been reading an interesting book called Legionnaire, and unofficial legionnaire's handbook. It's a look at life in the Roman army. It's fun and keeps your interest. Also, I'm reading Mutant City Blues for review soon and Deadlands Reloaded for Savage Worlds. Tonight I picked up Mutants and Masterminds Second Edition, since it's a classic system, and I don't currently have a Superhero RPG.

I haven't had time to Podcast with Kore Podcasts lately. But eventually I'll probably get back into it as time permits.

So, I'll wrap this post up with a wish for everyone's good health in this time of pandemic fear. Wash your hands, and cover your mouth. Take care.

Friday, September 11, 2009

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Saturday, September 5, 2009

Game Chef 2009

Ok, I'm going to try out an experiment and put my hat in the ring for Game Chef 2009. The rules call for the use of Intrigue (The Mutiny), Fleur-De-Lis (The French Crew), Stars (Takes place at night), Dividers (The mutiny is being plotted in a section of the hold seperate from the rest), and finally Seabird (The ship is the Seabird) My entry is called Mutiny on the Seabird, and this is my initial alpha entry to get things started. All comments will be taken and considered. Feel free to post.


Mutiny on the Seabird

The year is 1690, the French pirate ship the Seabird has been sailing up the eastern coast of America looking for ships to plunder with no luck. 3 months ago they put to sea, their rations are running low, as well as their run, no booty is coming into their coffers, and there is nary a wench in sight!

The Captain has not made good on his promises and the crew's morale is at an all time low. It's time for a change, you and your fellow conspirators gather at night when the captain is sleeping. In a small hold whose walls divide up the cargo area, you plot your mutiny. One of you must become the new captain, with a small group of followers you must win over the rest of the ship.

The rules:

Each Mutineer receives 5 token to represent loyal crew members
The Captain (GM) receives 5 Tokes per player for his loyal crew members

Play starts clockwise from the captain.

The first Mutineer starts his scene describing how he is going to go about swaying crew to his cause, this can be against another player or the captain.

Roleplay out the scene with the player in question then make your move. You take 3d6 and add an additional d6 for every crew you wish to commit to the action. Crew committed are put at risk during the round and can be lost.

Your opponent commits rolls 3d6 and also can commit crew to resist. Whether the opponent commits crew or not all of his crew is at risk.

Dice are rolled and the highest single dice is taken as the attack and defense. Matches are added together to get bigger numbers for example if a player rolled 5 dice and got a 4, 5, 2, 2, 2 his highest dice would be a 6 with the 3 two's added together.

If the attacker wins he sways crew to his cause and the difference is added to his crew total.

If the defender wins, the difference up to the committed crew is added to his loyal crew, they changed their minds, etc..

Crew committed to an action cannot be used again until the players next scene.

Play progresses around the table with the captain ending the turn. His actions represent him trying regain his position, and win back the loyalty of the crew.

If a player runs out of crew he is outed as a mutineer, and a scene is played out representing his punishment, keelhauled, or set adrift, whatever sounds fun. That player is then out of the game.

Friday, July 24, 2009

I voted! Please vote for Heroic Journey Publishing for fan choice!




Saturday, March 21, 2009

May Movies

Boy I am both looking forward to the May movies and dreading them. I usually only get to go to a few movies a year any more and everything I want to see is coming out in May! X-Men Origins: Wolverine, Terminator Salvation, Star Trek, And Angels and Demons.

What are you looking forward to seeing?

Wednesday, December 17, 2008

Carnage!



Picked up 3:16 Carnage Amongst the Stars. It;s a simple, low prep time game, that most call the Movie Starship Troopers RPG. Hunt bugs till they're all dead. I'll post more once I read more into it.

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